Files
escape/Scripts/redherring.gd
T
2023-02-07 16:54:29 +01:00

19 lines
519 B
GDScript

extends Node3D
func _ready():
$Music.stream.loop = false
func switch_fish():
$"Red Herring".visible = $"Red Herring Singing".visible
$"Red Herring Singing".visible = !$"Red Herring Singing".visible
func _on_knop_input_event(_camera, event, _position, _normal, _shape_idx):
if event is InputEventMouseButton and event.is_action_pressed("interact"):
$Music.playing = !$Music.playing
$"../Muziek".playing = !$Music.playing
switch_fish()
func _on_music_finished():
$"../Muziek".playing = true
switch_fish()