Files
small-image-descriptors/Mutation.h
T
Mark Hoekveen 22479a1a5a Add Flop, LowQ, JPEG, Hue, Brighten
Extra mutators yay
2018-08-14 16:46:04 +02:00

116 lines
2.1 KiB
C++

#pragma once
#include <string>
#include <boost/filesystem.hpp>
#include <Magick++.h>
#include <bitset> //in which we store our feature vectors
#include <algorithm> //for sorting
using namespace std;
using namespace Magick;
namespace fs = boost::filesystem;
//Virtual base class
//Holds definitions for all common functions of descriptors,
//but should be overloaded by a child class
class Mutation {
public:
//virtual void mutate(Image* img) = 0;
virtual Image* getMutated(Image* img) = 0;
virtual string ToString() = 0;
virtual fs::path ToPath() {
return fs::path(this->ToString());
}
};
//Just the way dogs see
class Grayscale : public Mutation {
public:
Image* getMutated(Image* img) {
Image* mut = new Image(*img);
mut->type(GrayscaleType);
/*mut->quantizeColorSpace(GRAYColorspace);
mut->quantizeColors(256);
mut->quantize();
mut->type(TrueColorType);*/
return mut;
}
string ToString() {
return "Grayscale";
}
};
class Flip : public Mutation {
public:
Image* getMutated(Image* img) {
Image* mut = new Image(*img);
mut->flip();
return mut;
}
string ToString() {
return "Flip";
}
};
class Flop : public Mutation {
public:
Image * getMutated(Image* img) {
Image* mut = new Image(*img);
mut->flop();
return mut;
}
string ToString() {
return "Flop";
}
};
class LowQ : public Mutation {
public:
Image * getMutated(Image* img) {
Image* mut = new Image(*img);
mut->quality(5);
return mut;
}
string ToString() {
return "Low Quality";
}
};
class JPEG : public Mutation {
public:
Image * getMutated(Image* img) {
Image* mut = new Image(*img);
mut->quality(45);
return mut;
}
string ToString() {
return "JPEG";
}
};
class Hue : public Mutation {
public:
Image * getMutated(Image* img) {
Image* mut = new Image(*img);
mut->modulate(100, 100, 150);
return mut;
}
string ToString() {
return "Hue";
}
};
class Brighten : public Mutation {
public:
Image * getMutated(Image* img) {
Image* mut = new Image(*img);
mut->modulate(125, 100, 100);
mut->sigmoidalContrast(false, 20.0);
return mut;
}
string ToString() {
return "Brighten";
}
};