Adds first worldmap scene
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://cylinder.glb" type="PackedScene" id=1]
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[sub_resource type="SpatialMaterial" id=1]
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flags_transparent = true
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albedo_color = Color( 0.654902, 0.823529, 0.607843, 0.45098 )
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metallic = 0.35
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roughness = 0.57
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[node name="cylinder" instance=ExtResource( 1 )]
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[node name="Light" parent="." index="0"]
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visible = false
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[node name="Cylinder" parent="." index="2"]
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use_in_baked_light = true
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material/0 = SubResource( 1 )
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