Adds first worldmap scene
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extends MeshInstance
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var time: float = 0.0
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func _ready():
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pass
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func _process(delta):
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time += delta
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# Geef de bitch een random positie en rotatie
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#c.rotate_y(rand_range(-5, 5))
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#self.transform = Transform(self.transform.basis, Vector3(rand_range(-17, 17), 0, rand_range(-30, 0)))
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transform.basis = Basis()
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rotate_object_local(Vector3(1, 0, 0), 0.05*sin(0.9* time*3.14))
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get_node("Light").omni_range = 10*sin(time*3.14)+sin(8*time*3.14)+4*sin(3*time*3.14)+15
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[remap]
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importer="wavefront_obj"
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type="Mesh"
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path="res://.import/GlassEmpty001.obj-830a43a923ef2b5fb962dfef50f69a33.mesh"
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[deps]
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files=[ "res://.import/GlassEmpty001.obj-830a43a923ef2b5fb962dfef50f69a33.mesh" ]
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source_file="res://Generic/GlassEmpty001.obj"
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dest_files=[ "res://.import/GlassEmpty001.obj-830a43a923ef2b5fb962dfef50f69a33.mesh", "res://.import/GlassEmpty001.obj-830a43a923ef2b5fb962dfef50f69a33.mesh" ]
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[params]
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generate_tangents=true
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scale_mesh=Vector3( 1, 1, 1 )
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offset_mesh=Vector3( 0, 0, 0 )
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optimize_mesh=true
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/GlassEmpty001_COL_1K.jpg-6df7168e3e1eaf2a3b91613139346fb7.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Generic/GlassEmpty001_COL_1K.jpg"
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dest_files=[ "res://.import/GlassEmpty001_COL_1K.jpg-6df7168e3e1eaf2a3b91613139346fb7.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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After Width: | Height: | Size: 94 KiB |
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/GlassEmpty001_GLOSS_1K.jpg-26e2fece493e9038ae292f5086f8ec0e.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Generic/GlassEmpty001_GLOSS_1K.jpg"
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dest_files=[ "res://.import/GlassEmpty001_GLOSS_1K.jpg-26e2fece493e9038ae292f5086f8ec0e.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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[remap]
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importer="texture"
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type="StreamTexture"
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path.s3tc="res://.import/GlassEmpty001_NRM_1K.jpg-8333986b6df15aa1996d8d75a02d2d25.s3tc.stex"
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path.etc2="res://.import/GlassEmpty001_NRM_1K.jpg-8333986b6df15aa1996d8d75a02d2d25.etc2.stex"
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metadata={
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"imported_formats": [ "s3tc", "etc2" ],
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"vram_texture": true
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}
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[deps]
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source_file="res://Generic/GlassEmpty001_NRM_1K.jpg"
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dest_files=[ "res://.import/GlassEmpty001_NRM_1K.jpg-8333986b6df15aa1996d8d75a02d2d25.s3tc.stex", "res://.import/GlassEmpty001_NRM_1K.jpg-8333986b6df15aa1996d8d75a02d2d25.etc2.stex" ]
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[params]
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compress/mode=2
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=1
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flags/repeat=true
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flags/filter=true
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flags/mipmaps=true
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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After Width: | Height: | Size: 41 KiB |
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/GlassEmpty001_REFL_1K.jpg-fd9f0f9751ef074003fa9454eed7d84a.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Generic/GlassEmpty001_REFL_1K.jpg"
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dest_files=[ "res://.import/GlassEmpty001_REFL_1K.jpg-fd9f0f9751ef074003fa9454eed7d84a.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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After Width: | Height: | Size: 41 KiB |
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/GlassEmpty001_TRANSMISSION_1K.jpg-c6fd27f9b735ebb77730fad26e7ddfa5.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Generic/GlassEmpty001_TRANSMISSION_1K.jpg"
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dest_files=[ "res://.import/GlassEmpty001_TRANSMISSION_1K.jpg-c6fd27f9b735ebb77730fad26e7ddfa5.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://Generic/GlassEmpty001.fbx" type="PackedScene" id=1]
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[ext_resource path="res://Generic/GlassEmpty001_NRM_1K.jpg" type="Texture" id=2]
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[sub_resource type="SpatialMaterial" id=1]
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flags_transparent = true
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albedo_color = Color( 0.705882, 0.756863, 0.745098, 1 )
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metallic = 0.47
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roughness = 0.46
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normal_enabled = true
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normal_scale = 1.0
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normal_texture = ExtResource( 2 )
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[node name="GlassEmpty001" instance=ExtResource( 1 )]
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[node name="GlassEmpty002" parent="." index="0"]
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material/0 = SubResource( 1 )
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extends OmniLight
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var time: float = 0.0
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func _ready():
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pass
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func _process(delta):
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time += delta
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self.omni_range = 10*sin(time*3.14)+sin(8*time*3.14)+4*sin(3*time*3.14)+20
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pass
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[gd_resource type="OpenSimplexNoise" format=2]
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[resource]
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octaves = 5
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period = 145.3
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://candle.glb" type="PackedScene" id=1]
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[ext_resource path="res://Flame.gd" type="Script" id=2]
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[node name="candle" instance=ExtResource( 1 )]
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[node name="Flame" parent="." index="1"]
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cast_shadow = 0
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script = ExtResource( 2 )
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[node name="Light" type="OmniLight" parent="Flame" index="0"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 7.76609, 0 )
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light_color = Color( 0.941176, 0.447059, 0.0470588, 1 )
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shadow_enabled = true
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://cylinder.glb" type="PackedScene" id=1]
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[sub_resource type="SpatialMaterial" id=1]
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flags_transparent = true
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albedo_color = Color( 0.654902, 0.823529, 0.607843, 0.45098 )
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metallic = 0.35
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roughness = 0.57
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[node name="cylinder" instance=ExtResource( 1 )]
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[node name="Light" parent="." index="0"]
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visible = false
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[node name="Cylinder" parent="." index="2"]
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use_in_baked_light = true
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material/0 = SubResource( 1 )
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