Adds first worldmap scene
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://candle.glb" type="PackedScene" id=1]
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[ext_resource path="res://Flame.gd" type="Script" id=2]
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[node name="candle" instance=ExtResource( 1 )]
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[node name="Flame" parent="." index="1"]
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cast_shadow = 0
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script = ExtResource( 2 )
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[node name="Light" type="OmniLight" parent="Flame" index="0"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 7.76609, 0 )
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light_color = Color( 0.941176, 0.447059, 0.0470588, 1 )
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shadow_enabled = true
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