Adds first worldmap scene
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://Generic/GlassEmpty001.fbx" type="PackedScene" id=1]
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[ext_resource path="res://Generic/GlassEmpty001_NRM_1K.jpg" type="Texture" id=2]
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[sub_resource type="SpatialMaterial" id=1]
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flags_transparent = true
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albedo_color = Color( 0.705882, 0.756863, 0.745098, 1 )
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metallic = 0.47
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roughness = 0.46
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normal_enabled = true
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normal_scale = 1.0
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normal_texture = ExtResource( 2 )
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[node name="GlassEmpty001" instance=ExtResource( 1 )]
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[node name="GlassEmpty002" parent="." index="0"]
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material/0 = SubResource( 1 )
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