Files
escape/Scripts/Player.gd
T
2023-02-05 21:29:38 +01:00

62 lines
2.2 KiB
GDScript

extends CharacterBody3D
const WALK_SPEED = 2.0
const MOUSE_SENS = 0.002
var has_flashlight = false
var has_key = false
@onready var flashlight = $"../FlashLight"
@export var win: Node
var won = false
@export var win_position: Node
var mouse_mode = 2
func _ready():
Input.set_mouse_mode(mouse_mode)
add_collision_exception_with($"../Room/Doorframe/Door")
func _input(event):
if !won:
if event is InputEventMouseMotion and mouse_mode == 2:
$Pivot.rotate_y(-event.relative.x*MOUSE_SENS)
$Pivot/Camera.rotate_x(-event.relative.y*MOUSE_SENS)
elif event.is_action_pressed("mode"):
mouse_mode = mouse_mode ^ 1
Input.set_mouse_mode(mouse_mode)
elif event.is_action_pressed("alt") and has_flashlight:
$Pivot/Camera/FlashLight/SpotLight3D.visible = !$Pivot/Camera/FlashLight/SpotLight3D.visible
func _physics_process(delta):
if mouse_mode == 2 and !won:
var input_dir = Input.get_vector("move_left", "move_right", "move_forward", "move_back")
var direction = ($Pivot.transform.basis * Vector3(input_dir.x, 0, input_dir.y)).normalized()
velocity.x = direction.x * WALK_SPEED
velocity.z = direction.z * WALK_SPEED
var bump = move_and_collide(velocity*delta)
if bump and bump.get_collider() == win:
won = true
$Pivot/Camera/FlashLight.visible = false
$Pivot/Camera.basis = Basis()
elif won:
var a = Quaternion($Pivot.transform.basis)
var b = Quaternion(win_position.transform.basis)
var c = a.slerp(b,delta*0.1)
$Pivot.transform.basis = Basis(c)
var d = win_position.position
position = position.slerp(win_position.position, delta * 0.5)
if (a - b).length() < 0.1 :
$"../WorldEnvironment".environment.background_energy_multiplier += delta
if $"../WorldEnvironment".environment.background_energy_multiplier > 2.0:
$"../Einde/Thx".visible = true
if $"../WorldEnvironment".environment.background_energy_multiplier > 10.0:
get_tree().quit()
func _on_flash_light_input_event(camera, event, position, normal, shape_idx):
if event is InputEventMouseButton and event.is_action_pressed("interact"):
$Pivot/Camera/FlashLight.visible = true
has_flashlight = true
$".."/Gui.message("You can toggle the flashlight with right-mouse", "Flashlight")
if flashlight:
flashlight.visible = false