cleanups
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+1
-11
@@ -1,16 +1,5 @@
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extends StaticBody3D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func eindig():
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$".."/Room/Doorframe/Door.visible = false
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$".."/Room/Doorframe/Door/Deur.set_collision_layer(0)
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@@ -22,3 +11,4 @@ func eindig():
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$"../Einde/Wincamera/AudioStreamPlayer3D2".stream.loop = false
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$"../Einde/Wincamera/AudioStreamPlayer3D3".stream.loop = false
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$"../Muziek".playing = false
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$"../Gui".visible = false
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