initial commit

This commit is contained in:
2023-01-29 22:35:02 +01:00
commit 0f84919ff5
24 changed files with 546 additions and 0 deletions
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extends CharacterBody3D
const WALK_SPEED = 5.0
const MOUSE_SENS = 0.002
var mouse_mode = 2
func _ready():
Input.set_mouse_mode(mouse_mode)
func _input(event):
if event is InputEventMouseMotion and mouse_mode == 2:
$Pivot.rotate_y(-event.relative.x*MOUSE_SENS)
$Pivot/Camera.rotate_x(-event.relative.y*MOUSE_SENS)
elif event.is_action_pressed("mode"):
mouse_mode = mouse_mode ^ 1
Input.set_mouse_mode(mouse_mode)
func _physics_process(delta):
if mouse_mode == 2:
var input_dir = Input.get_vector("move_left", "move_right", "move_forward", "move_back")
var direction = ($Pivot.transform.basis * Vector3(input_dir.x, 0, input_dir.y)).normalized()
velocity.x = direction.x * WALK_SPEED
velocity.z = direction.z * WALK_SPEED
move_and_slide()
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[gd_scene load_steps=5 format=3 uid="uid://uclpovq4c8qo"]
[ext_resource type="Script" path="res://Player.gd" id="1_jx17t"]
[sub_resource type="CapsuleMesh" id="CapsuleMesh_x6nb0"]
radius = 0.05
height = 0.3
[sub_resource type="CapsuleMesh" id="CapsuleMesh_n30sq"]
radius = 0.3
height = 1.6
[sub_resource type="SphereShape3D" id="SphereShape3D_2j6of"]
radius = 0.8
[node name="Player" type="CharacterBody3D"]
script = ExtResource("1_jx17t")
[node name="Pivot" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8, 0)
[node name="Camera" type="Camera3D" parent="Pivot"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4, 0)
fov = 60.0
[node name="Gun" type="MeshInstance3D" parent="Pivot/Camera"]
transform = Transform3D(-4.37114e-08, 0, 1, -1, -4.37114e-08, -4.37114e-08, 4.37114e-08, -1, 1.91069e-15, 0.329452, -0.242565, -0.429142)
mesh = SubResource("CapsuleMesh_x6nb0")
[node name="AudioListener3D" type="AudioListener3D" parent="Pivot/Camera"]
current = true
[node name="Mesh" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8, 0)
visible = false
mesh = SubResource("CapsuleMesh_n30sq")
skeleton = NodePath("../Pivot")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.801599, 0)
shape = SubResource("SphereShape3D_2j6of")
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[gd_scene load_steps=14 format=3 uid="uid://oyt6grfn555b"]
[ext_resource type="PackedScene" uid="uid://uclpovq4c8qo" path="res://Player.tscn" id="1_pmt73"]
[ext_resource type="Script" path="res://lichtknop.gd" id="2_3gw8d"]
[ext_resource type="AudioStream" uid="uid://dr8lncxad2pwm" path="res://click.wav" id="3_xbgmy"]
[ext_resource type="PackedScene" uid="uid://dmf833mkxpbsw" path="res://tekst.tscn" id="4_ha128"]
[ext_resource type="PackedScene" uid="uid://f1172fi8o77k" path="res://Slot.tscn" id="5_4wvuj"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rahav"]
[sub_resource type="BoxMesh" id="BoxMesh_jo6fd"]
material = SubResource("StandardMaterial3D_rahav")
flip_faces = true
size = Vector3(4, 2, 4)
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_5jeew"]
data = PackedVector3Array(2, 1.25, 2, -2, 1.25, 2, -2, -1.25, 2, 2, -1.25, 2, 2, 1.25, 2, -2, -1.25, 2, -2, 1.25, -2, 2, 1.25, -2, 2, -1.25, -2, -2, -1.25, -2, -2, 1.25, -2, 2, -1.25, -2, 2, 1.25, -2, 2, 1.25, 2, 2, -1.25, 2, 2, -1.25, -2, 2, 1.25, -2, 2, -1.25, 2, -2, 1.25, 2, -2, 1.25, -2, -2, -1.25, -2, -2, -1.25, 2, -2, 1.25, 2, -2, -1.25, -2, -2, 1.25, 2, 2, 1.25, 2, 2, 1.25, -2, -2, 1.25, -2, -2, 1.25, 2, 2, 1.25, -2, 2, -1.25, 2, -2, -1.25, 2, -2, -1.25, -2, 2, -1.25, -2, 2, -1.25, 2, -2, -1.25, -2)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fu6bs"]
albedo_color = Color(1, 0, 0.0470588, 1)
[sub_resource type="BoxMesh" id="BoxMesh_j4kk6"]
material = SubResource("StandardMaterial3D_fu6bs")
size = Vector3(0.5, 0.5, 0.2)
[sub_resource type="Environment" id="Environment_mkdd8"]
ambient_light_source = 1
ssr_max_steps = 128
ssr_fade_out = 5.65685
glow_enabled = true
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_rhkkr"]
data = PackedVector3Array(-0.05, 0.05, 0.05, 0.05, 0.05, 0.05, -0.05, -0.05, 0.05, 0.05, 0.05, 0.05, 0.05, -0.05, 0.05, -0.05, -0.05, 0.05, 0.05, 0.05, -0.05, -0.05, 0.05, -0.05, 0.05, -0.05, -0.05, -0.05, 0.05, -0.05, -0.05, -0.05, -0.05, 0.05, -0.05, -0.05, 0.05, 0.05, 0.05, 0.05, 0.05, -0.05, 0.05, -0.05, 0.05, 0.05, 0.05, -0.05, 0.05, -0.05, -0.05, 0.05, -0.05, 0.05, -0.05, 0.05, -0.05, -0.05, 0.05, 0.05, -0.05, -0.05, -0.05, -0.05, 0.05, 0.05, -0.05, -0.05, 0.05, -0.05, -0.05, -0.05, 0.05, 0.05, 0.05, -0.05, 0.05, 0.05, 0.05, 0.05, -0.05, -0.05, 0.05, 0.05, -0.05, 0.05, -0.05, 0.05, 0.05, -0.05, -0.05, -0.05, 0.05, 0.05, -0.05, 0.05, -0.05, -0.05, -0.05, 0.05, -0.05, 0.05, 0.05, -0.05, -0.05, -0.05, -0.05, -0.05)
[sub_resource type="BoxMesh" id="BoxMesh_nilbs"]
size = Vector3(0.1, 0.1, 0.1)
[node name="Room" type="Node3D"]
[node name="Walls" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.25, 0)
mesh = SubResource("BoxMesh_jo6fd")
[node name="StaticBody3D" type="StaticBody3D" parent="Walls"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Walls/StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_5jeew")
[node name="Player" parent="." instance=ExtResource("1_pmt73")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0106132, -2.38419e-07, 0.313933)
[node name="RedBox" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.557885, 0.25, -1.48253)
mesh = SubResource("BoxMesh_j4kk6")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_mkdd8")
[node name="Lichtknopje" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.929229, 1.32078, -1.96962)
script = ExtResource("2_3gw8d")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Lichtknopje"]
shape = SubResource("ConcavePolygonShape3D_rhkkr")
[node name="Audio" type="AudioStreamPlayer3D" parent="Lichtknopje"]
transform = Transform3D(-0.999706, 0, 0.0242578, 0, 1, 0, -0.0242578, 0, -0.999706, 0, 0, 0)
stream = ExtResource("3_xbgmy")
unit_size = 1.0
[node name="Mesh" type="MeshInstance3D" parent="Lichtknopje"]
mesh = SubResource("BoxMesh_nilbs")
skeleton = NodePath("../..")
[node name="Light" type="OmniLight3D" parent="Lichtknopje"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.929229, -0.07078, 1.96962)
[node name="OmniLight3D2" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.25, 0)
light_energy = 0.01
[node name="tekst" parent="." instance=ExtResource("4_ha128")]
transform = Transform3D(0.15, 0, 0, 0, 0.15, 0, 0, 0, 0.15, -0.148372, 0.252077, 0.0359521)
[node name="Slot" parent="." instance=ExtResource("5_4wvuj")]
transform = Transform3D(-0.1, 0, -8.74228e-09, 0, 0.1, 0, 8.74228e-09, 0, -0.1, 1.04774, 1.27105, 1.97717)
[connection signal="input_event" from="Lichtknopje" to="Lichtknopje" method="_on_input_event"]
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extends Node3D
func _ready():
pass
func get_number():
return 1000 * $Body/"1"/Cylinder/StaticBody3D.number + \
100 * $Body/"2"/Cylinder/StaticBody3D.number + \
10 * $Body/"3"/Cylinder/StaticBody3D.number + \
$Body/"4"/Cylinder/StaticBody3D.number
func _on_static_body_3d_input_event(camera, event, position, normal, shape_idx):
if event is InputEventMouseButton and event.is_action_pressed("interact"):
$Body/Knop/Audio.playing = true
if get_number() == 1984:
$Lamp.light_color = Color.LIGHT_GREEN
$Congratulations.playing = true
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[remap]
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[deps]
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[remap]
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dest_files=["res://.godot/imported/combi.glb-5318e2dd5dab1f21a6fe3d8e469db54c.scn"]
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nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/apply_root_scale=true
nodes/root_scale=1.0
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
skins/use_named_skins=true
animation/import=true
animation/fps=30
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import_script/path=""
_subresources={}
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extends StaticBody3D
var number = 0
func _on_input_event(camera, event, position, normal, shape_idx):
if event is InputEventMouseButton and event.is_action_pressed("interact"):
$"..".rotate_x(PI/5)
$Audio.playing = true
number = (number + 1) % 10
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platform="Linux/X11"
runnable=true
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="./Escape.x86_64"
encryption_include_filters=""
encryption_exclude_filters=""
encrypt_pck=false
encrypt_directory=false
script_encryption_key=""
[preset.0.options]
custom_template/debug=""
custom_template/release=""
debug/export_console_script=0
binary_format/embed_pck=true
texture_format/bptc=false
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
texture_format/no_bptc_fallbacks=true
binary_format/architecture="x86_64"
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
ssh_remote_deploy/extra_args_ssh=""
ssh_remote_deploy/extra_args_scp=""
ssh_remote_deploy/run_script="#!/usr/bin/env bash
export DISPLAY=:0
unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
\"{temp_dir}/{exe_name}\" {cmd_args}"
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\")
rm -rf \"{temp_dir}\""
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extends StaticBody3D
func _on_input_event(camera, event, position, normal, shape_idx):
if event is InputEventMouseButton and event.is_action_pressed("interact"):
$Light.visible = !$Light.visible
$Audio.playing = true
+59
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Escape"
run/main_scene="res://Room.tscn"
config/features=PackedStringArray("4.0", "Forward Plus")
boot_splash/show_image=false
config/icon="res://icon.svg"
[display]
window/size/borderless=true
[input]
move_forward={
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
move_left={
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type="AudioStreamWAV"
uid="uid://di6nd8ms02gcq"
path="res://.godot/imported/shuffle.wav-b6d40aff6c2e4a1d189d748e3e2c9d07.sample"
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source_file="res://shuffle.wav"
dest_files=["res://.godot/imported/shuffle.wav-b6d40aff6c2e4a1d189d748e3e2c9d07.sample"]
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force/max_rate=false
force/max_rate_hz=44100
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compress/mode=0
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[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://dv3a33uojtwi0"
path="res://.godot/imported/tekst.glb-41f96cf4803b12815079b85b52f9e23d.scn"
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source_file="res://tekst.glb"
dest_files=["res://.godot/imported/tekst.glb-41f96cf4803b12815079b85b52f9e23d.scn"]
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nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/apply_root_scale=true
nodes/root_scale=1.0
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
import_script/path=""
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[gd_scene load_steps=3 format=3 uid="uid://dmf833mkxpbsw"]
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[node name="Text" parent="." index="0"]
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