Files
small-image-descriptors/DescriptorManager.h
T
2019-06-30 00:28:08 +02:00

72 lines
2.2 KiB
C++

#pragma once
#include <iostream>
#include <iomanip>
#include <bitset>
#include <climits>
#include <set>
#include <thread>
#include <boost/filesystem.hpp>
#include <boost/system/error_code.hpp>
#include <boost/filesystem/fstream.hpp>
#include <boost/archive/binary_oarchive.hpp>
#include <boost/archive/binary_iarchive.hpp>
#include <boost/serialization/map.hpp>
#include <boost/serialization/bitset.hpp>
#include <boost/serialization/string.hpp>
#include <chrono> //Debug, for measuring execution times
#include <Magick++.h>
#include <string>
#include "Descriptor.h"
#include "Mutation.h"
using namespace std;
using namespace chrono;
using namespace Magick;
//ENUM_STRING(descriptorss, (totalColors)(averageColor)(numDescriptors))
namespace fs = boost::filesystem;
namespace ar = boost::archive;
//Manager class for descriptors.
//Contains functions to load, store, process
//all images, descriptors and mutations
class DescriptorManager {
public:
DescriptorManager();
DescriptorManager(const fs::path & image_path);
void LoadFeatures(string image_path, string image_name);
void LoadMutationFeatures(string image_path, string image_name, int mutation);
Image* GetMutated(Image* image, string image_name, int method);
void Init();
void SaveToDisk();
void LoadFromDisk();
void rankImages(string image_name, int method);
multiset<pair<uint64_t, string>> rankMutations(string image_name, int method);
void runExperiments();
void test();
void generatePreviews(string imagename);
void outputMap(int a);
void outputMap();
void outputRank(string imagename, int method);
private:
fs::path img_path;
int numImages;
static const int numDescriptors = 8;
static const int numMutations = 8;
Descriptor* descriptor_types[numDescriptors];
Mutation* mutators[numMutations];
Image* current_image = NULL; //for caching purposes
//TODO: Are maps the best container for us? Logarithmic random access is bad, but otherwise it might be fine?
map<string, uint64_t> features[numDescriptors]; //array of maps that will hold the descriptors
map<string, uint64_t> mutatedFeatures[numDescriptors][numMutations];
multiset<pair<uint64_t, string> > distances; //multiset that stores the distances
};