[gd_scene load_steps=7 format=2] [ext_resource path="res://figure.gltf" type="PackedScene" id=1] [ext_resource path="res://Creature.gd" type="Script" id=2] [ext_resource path="res://Creature.tres" type="Material" id=3] [sub_resource type="CylinderMesh" id=3] top_radius = 0.5 bottom_radius = 0.5 height = 0.001 radial_segments = 8 rings = 2 [sub_resource type="ShaderMaterial" id=4] [sub_resource type="CylinderShape" id=1] height = 1.21849 [node name="Creature" index="0" instance=ExtResource( 1 )] script = ExtResource( 2 ) [node name="SelectionIndicator" type="MeshInstance" parent="." index="0"] visible = false cast_shadow = 0 mesh = SubResource( 3 ) material/0 = SubResource( 4 ) [node name="Mesh" parent="Node/Node 2/Armature" index="0"] material/0 = ExtResource( 3 ) [node name="Area" type="Area" parent="." index="3"] [node name="CollisionShape" type="CollisionShape" parent="Area" index="0"] transform = Transform( 0.25, 0, 0, 0, 1, 0, 0, 0, 0.25, 0, 0.803572, 0 ) shape = SubResource( 1 )