[gd_scene load_steps=3 format=2] [ext_resource path="res://cylinder.glb" type="PackedScene" id=1] [sub_resource type="SpatialMaterial" id=1] flags_transparent = true albedo_color = Color( 0.654902, 0.823529, 0.607843, 0.45098 ) metallic = 0.35 roughness = 0.57 [node name="cylinder" instance=ExtResource( 1 )] [node name="Light" parent="." index="0"] visible = false [node name="Cylinder" parent="." index="2"] use_in_baked_light = true material/0 = SubResource( 1 )