; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ ] _global_script_class_icons={ } [application] config/name="Recombinator" run/main_scene="res://Main Menu.tscn" config/icon="res://icon.png" [autoload] Global="*res://Global.gd" [display] window/size/width=1920 window/size/height=1080 window/size/resizable=false window/dpi/allow_hidpi=true window/stretch/mode="2d" [input] select_creature={ "deadzone": 0.5, "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null) ] } [rendering] threads/thread_model=2 quality/directional_shadow/size=8192 quality/shadow_atlas/size=8192 quality/reflections/irradiance_max_size=256 quality/reflections/atlas_size=4096 quality/reflections/atlas_subdiv=16 quality/filters/msaa=3 environment/default_environment="res://default_env.tres"