[gd_scene load_steps=7 format=2]

[ext_resource path="res://figure.gltf" type="PackedScene" id=1]
[ext_resource path="res://Creature.gd" type="Script" id=2]
[ext_resource path="res://Creature.tres" type="Material" id=3]

[sub_resource type="CylinderMesh" id=1]
top_radius = 0.5
bottom_radius = 0.5
height = 0.001
radial_segments = 8
rings = 2

[sub_resource type="ShaderMaterial" id=2]

[sub_resource type="CylinderShape" id=3]
height = 1.21849

[node name="Creature" instance=ExtResource( 1 )]
script = ExtResource( 2 )

[node name="SelectionIndicator" type="MeshInstance" parent="." index="0"]
visible = false
cast_shadow = 0
mesh = SubResource( 1 )
material/0 = SubResource( 2 )

[node name="Mesh" parent="Node/Node 2/Armature" index="0"]
material/0 = ExtResource( 3 )

[node name="Area" type="Area" parent="." index="3"]

[node name="CollisionShape" type="CollisionShape" parent="Area" index="0"]
transform = Transform( 0.25, 0, 0, 0, 1, 0, 0, 0, 0.25, 0, 0.803572, 0 )
shape = SubResource( 3 )
