[gd_resource type="SpatialMaterial" load_steps=3 format=2]

[sub_resource type="Gradient" id=1]
offsets = PoolRealArray( 0, 0.920168, 1 )
colors = PoolColorArray( 0.978516, 0.124113, 0.124113, 1, 0.903033, 0.490408, 0.226752, 1, 0.896484, 0.522187, 0.235657, 1 )

[sub_resource type="GradientTexture" id=2]
gradient = SubResource( 1 )

[resource]
render_priority = 1
params_specular_mode = 4
albedo_color = Color( 0.956863, 0.0823529, 0.505882, 1 )
metallic_specular = 0.0
subsurf_scatter_enabled = true
subsurf_scatter_strength = 0.89
subsurf_scatter_texture = SubResource( 2 )
refraction_enabled = true
refraction_scale = 0.1
refraction_texture_channel = 0
