; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=4

_global_script_classes=[  ]
_global_script_class_icons={

}

[application]

config/name="Recombinator"
run/main_scene="res://Main Menu.tscn"
config/icon="res://icon.png"

[autoload]

Global="*res://Global.gd"

[display]

window/size/width=1920
window/size/height=1080
window/size/resizable=false
window/dpi/allow_hidpi=true
window/stretch/mode="2d"

[input]

select_creature={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
 ]
}

[rendering]

threads/thread_model=2
quality/directional_shadow/size=8192
quality/shadow_atlas/size=8192
quality/reflections/irradiance_max_size=256
quality/reflections/atlas_size=4096
quality/reflections/atlas_subdiv=16
quality/filters/msaa=3
environment/default_environment="res://default_env.tres"
