[gd_scene load_steps=3 format=2]

[ext_resource path="res://cylinder.glb" type="PackedScene" id=1]

[sub_resource type="SpatialMaterial" id=1]
flags_transparent = true
albedo_color = Color( 0.654902, 0.823529, 0.607843, 0.45098 )
metallic = 0.35
roughness = 0.57

[node name="cylinder" instance=ExtResource( 1 )]

[node name="Light" parent="." index="0"]
visible = false

[node name="Cylinder" parent="." index="2"]
use_in_baked_light = true
material/0 = SubResource( 1 )
