[gd_scene load_steps=9 format=2]

[ext_resource path="res://homunculus3.glb" type="PackedScene" id=1]
[ext_resource path="res://RecombinationTest.gd" type="Script" id=2]
[ext_resource path="res://homunculus3.tscn" type="PackedScene" id=3]

[sub_resource type="Environment" id=1]
background_mode = 1

[sub_resource type="PlaneMesh" id=2]
size = Vector2( 10, 10 )

[sub_resource type="SpatialMaterial" id=3]
albedo_color = Color( 0.478431, 0.478431, 0.478431, 1 )

[sub_resource type="CylinderMesh" id=4]
top_radius = 0.5
bottom_radius = 1.649

[sub_resource type="SpatialMaterial" id=5]
albedo_color = Color( 0.113725, 0.0862745, 0.0862745, 1 )
metallic = 0.61

[node name="RecombinationStation" type="Spatial"]

[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource( 1 )

[node name="Floor" type="MeshInstance" parent="."]
mesh = SubResource( 2 )
material/0 = SubResource( 3 )

[node name="Pedestal" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00594401, 0.00560999, 0.00721848 )
mesh = SubResource( 4 )
material/0 = SubResource( 5 )
script = ExtResource( 2 )
Creature = ExtResource( 3 )

[node name="homunculus3" parent="Pedestal" instance=ExtResource( 1 )]
transform = Transform( -1.62921e-08, 0, -0.1, 0, 0.1, 0, 0.1, 0, -1.62921e-08, -0.105591, 1.05245, 0 )
visible = false

[node name="Camera" type="Camera" parent="."]
transform = Transform( -4.37114e-08, 0.258819, -0.965926, 0, 0.965926, 0.258819, 1, 1.13133e-08, -4.2222e-08, -1.09989, 1.85265, -4.80778e-08 )

[node name="SpotLight" type="SpotLight" parent="."]
transform = Transform( -4.37114e-08, 0.707107, -0.707107, 0, 0.707107, 0.707107, 1, 3.09086e-08, -3.09086e-08, -1.76577, 2.99932, 3.70767e-08 )
light_color = Color( 1, 0.992157, 0.968627, 1 )
light_energy = 4.04
light_indirect_energy = 2.52
spot_range = 8.0
spot_attenuation = 3.13834
spot_angle = 44.0
spot_angle_attenuation = 1.18921

[node name="GUI" type="Control" parent="."]
margin_right = 1920.0
margin_bottom = 1080.0
__meta__ = {
"_edit_use_anchors_": false
}

[node name="Respawn" type="Button" parent="GUI"]
margin_right = 287.0
margin_bottom = 67.0
text = "Respawn"
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="pressed" from="GUI/Respawn" to="Pedestal" method="_on_Respawn_pressed"]
