Files
muzak/backend/voting/consumers.py
T
2025-08-16 09:51:29 +02:00

103 lines
2.9 KiB
Python

import json
from asgiref.sync import async_to_sync
from channels.generic.websocket import WebsocketConsumer
from django.contrib.auth.models import User
from muzak.auth import get_user_from_token
from channels.db import database_sync_to_async
from playlist.models import Session, Track, Vote
import random
class SessionConsumer(WebsocketConsumer):
def connect(self):
self.session_id = self.scope["url_route"]["kwargs"]["session_id"]
self.session_name = f"session_{self.session_id}"
async_to_sync(self.channel_layer.group_add)(
self.session_name, self.channel_name
)
self.accept()
def disconnect(self, close_code):
# Leave room group
async_to_sync(self.channel_layer.group_discard)(
self.session_name, self.channel_name
)
# Receive message from WebSocket
def receive(self, text_data):
user = self.scope["user"] # Waarschijnlijk altijd AnonymousUser
print(self.scope)
sessionId = self.scope["url_route"].get("kwargs", {}).get("session_id", None)
print()
text_data_json = json.loads(text_data)
# Niet lachen, middleware is moeilijk oké?
token = text_data_json.get("token")
if token:
user = get_user_from_token(token, log=True)
print(user)
session = Session.objects.get(session_id=sessionId)
action = text_data_json.get("action", None)
if action == "message":
message = text_data_json["message"]
# Send message to room group
async_to_sync(self.channel_layer.group_send)(
self.session_name, {"type": "chat.message", "message": str(user) + ": " + message}
)
if action == "login":
print("LOGIN", str(user))
async_to_sync(self.channel_layer.group_send)(
self.session_name, {"type": "announce", "user": str(user)}
)
if action == "vote":
points = text_data_json.get("points", None)
track = session.current_track;
try:
vote = Vote.objects.get(user=user, track=track, session=session)
vote.points = points
vote.save()
except Vote.DoesNotExist:
vote = Vote.objects.create(user=user, track=track, points=points, session=session)
vote.save()
if action == "pause":
pass
if action == "next":
random.seed(session.seed)
tracks = Track.objects.order_by("?")
next = False
if session.current_track:
for track in tracks:
if next:
session.current_track = track
break
if session.current_track == track:
next = True
else:
session.current_track = tracks.first()
session.save()
async_to_sync(self.channel_layer.group_send)(
self.session_name, {"type": "announce.track"}
)
def announce(self, event):
user = event["user"]
self.send(text_data=json.dumps({"joined": user}))
def announce_track(self, event):
self.send(text_data=json.dumps({"track": {}}))
# Receive message from room group
def chat_message(self, event):
message = event["message"]
print(self.scope["user"])
# Send message to WebSocket
self.send(text_data=json.dumps({"message": message}))