[gd_scene load_steps=4 format=3 uid="uid://bqml7625b3l1q"] [ext_resource type="Script" path="res://src/Player.gd" id="1_la1lv"] [sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_5mrtf"] points = PackedVector3Array(-0.2, -0.9, -0.2, -0.2, -0.9, 0.2, 0, 0.9, -0.2, 0.2, -0.9, -0.2, 0.2, -0.9, 0.2, 0, 0.9, 0.2) [sub_resource type="PrismMesh" id="PrismMesh_c7ovg"] size = Vector3(0.4, 1.8, 0.4) [node name="Player" type="CharacterBody3D"] script = ExtResource("1_la1lv") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.899966, 0) shape = SubResource("ConvexPolygonShape3D_5mrtf") [node name="Pivot" type="Node3D" parent="."] [node name="Camera" type="Camera3D" parent="Pivot"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.899966, 0) cull_mask = 1048573 [node name="MeshInstance3D" type="MeshInstance3D" parent="Pivot/Camera"] mesh = SubResource("PrismMesh_c7ovg") skeleton = NodePath("../../..")