initial commit 4.2
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[gd_scene load_steps=6 format=3 uid="uid://cxxxguab8btnm"]
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[ext_resource type="Script" path="res://Player.gd" id="1_va1f4"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_jywl0"]
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[sub_resource type="CapsuleMesh" id="CapsuleMesh_7voq6"]
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[sub_resource type="PrismMesh" id="PrismMesh_v72wx"]
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size = Vector3(0.66, 0.5, 0.5)
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[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_xlkje"]
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properties/0/path = NodePath("..:position")
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properties/0/spawn = true
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properties/0/replication_mode = 1
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[node name="CharacterBody3D" type="CharacterBody3D"]
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input_ray_pickable = false
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script = ExtResource("1_va1f4")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("CapsuleShape3D_jywl0")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="CollisionShape3D"]
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mesh = SubResource("CapsuleMesh_7voq6")
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[node name="MeshInstance3D2" type="MeshInstance3D" parent="CollisionShape3D/MeshInstance3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.690861, -0.370152)
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mesh = SubResource("PrismMesh_v72wx")
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skeleton = NodePath("../..")
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[node name="Camera3D" type="Camera3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.9682, 0.250177, 0, -0.250177, 0.9682, 0, 1.90604, 2.54868)
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cull_mask = 1048573
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[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
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root_path = NodePath("../CollisionShape3D")
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replication_interval = 1.0
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delta_interval = 1.0
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replication_config = SubResource("SceneReplicationConfig_xlkje")
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