initial commit 4.2
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extends TextureRect
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass
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#var texture = NoiseTexture.new()
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#texture.noise = OpenSimplexNoise.new()
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#await texture.changed
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#var image = texture.get_image()
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#var data = image.get_data()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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