Fixes broken stuff
want een of andere klapmongool was vergeten alle scripts te committen.
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@@ -0,0 +1,23 @@
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[gd_scene load_steps=4 format=3 uid="uid://bqml7625b3l1q"]
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[ext_resource type="Script" path="res://src/Player.gd" id="1_la1lv"]
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[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_5mrtf"]
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points = PackedVector3Array(-0.2, -0.9, -0.2, -0.2, -0.9, 0.2, 0, 0.9, -0.2, 0.2, -0.9, -0.2, 0.2, -0.9, 0.2, 0, 0.9, 0.2)
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[sub_resource type="PrismMesh" id="PrismMesh_c7ovg"]
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size = Vector3(0.4, 1.8, 0.4)
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[node name="Player" type="CharacterBody3D"]
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script = ExtResource("1_la1lv")
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[node name="Camera3D" type="Camera3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.899966, 0)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.899966, 0)
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shape = SubResource("ConvexPolygonShape3D_5mrtf")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="CollisionShape3D"]
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mesh = SubResource("PrismMesh_c7ovg")
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skeleton = NodePath("../..")
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