initial commit

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2025-01-20 00:27:44 +01:00
commit 5fee6cd053
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extends Planet3D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
sync()
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass