Files
escape/Scripts/ladekast.gd
T

18 lines
589 B
GDScript

extends Node3D
var secret
func _ready():
secret = randi() % 10000
#$".."/CombiCode.mesh.text = "%04d" % combination #met leading 0'en
func _on_static_body_3d_input_event(camera, event, position, normal, shape_idx):
if event is InputEventMouseButton and event.is_action_pressed("interact"):
$Kast/Drawer.position.z = abs($Kast/Drawer.position.z - 1.0)
func _on_sleutel_input_event(camera, event, position, normal, shape_idx):
if event is InputEventMouseButton and event.is_action_pressed("interact"):
$Kast/Drawer/Sleutel.visible = false
get_node("../Player").has_key = true