[gd_scene load_steps=5 format=3] [ext_resource type="Script" path="res://Scripts/Player.gd" id="1_jx17t"] [sub_resource type="CapsuleMesh" id="CapsuleMesh_x6nb0"] radius = 0.05 height = 0.3 [sub_resource type="CapsuleMesh" id="CapsuleMesh_n30sq"] radius = 0.3 height = 1.6 [sub_resource type="SphereShape3D" id="SphereShape3D_2j6of"] radius = 0.8 [node name="Player" type="CharacterBody3D"] script = ExtResource("1_jx17t") [node name="Pivot" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8, 0) [node name="Camera" type="Camera3D" parent="Pivot"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4, 0) fov = 60.0 [node name="Gun" type="MeshInstance3D" parent="Pivot/Camera"] transform = Transform3D(-4.37114e-08, 0, 1, -1, -4.37114e-08, -4.37114e-08, 4.37114e-08, -1, 1.91069e-15, 0.329452, -0.242565, -0.429142) mesh = SubResource("CapsuleMesh_x6nb0") [node name="AudioListener3D" type="AudioListener3D" parent="Pivot/Camera"] current = true [node name="Mesh" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8, 0) visible = false mesh = SubResource("CapsuleMesh_n30sq") skeleton = NodePath("../Pivot") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.801599, 0) shape = SubResource("SphereShape3D_2j6of")