diff --git a/Kamer.tscn b/Kamer.tscn index 436e21a..9b0198f 100644 --- a/Kamer.tscn +++ b/Kamer.tscn @@ -77,7 +77,19 @@ shadow_blur = 0.445 omni_range = 10.0 omni_attenuation = 0.435276 -[node name="IndirectLightDoor" type="OmniLight3D" parent="." index="1"] +[node name="IndirectLight2" type="OmniLight3D" parent="." index="1"] +transform = Transform3D(0.998942, 0, 0.0459907, 0, 1, 0, -0.0459907, 0, 0.998942, 0.995544, -0.335907, 0.83607) +light_color = Color(0.752941, 0.611765, 0.52549, 1) +light_energy = 0.04 +light_size = 1.0 +light_specular = 0.0 +shadow_enabled = true +shadow_opacity = 0.22 +shadow_blur = 0.445 +omni_range = 10.0 +omni_attenuation = 0.435276 + +[node name="IndirectLightDoor" type="OmniLight3D" parent="." index="2"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.672863, -1.14902, 1.25191) visible = false light_color = Color(1, 0.952941, 0.898039, 1) @@ -98,7 +110,6 @@ cast_shadow = 0 [node name="Deur" type="StaticBody3D" parent="Room/Doorframe/Door" index="0"] [node name="CollisionShape3D" type="CollisionShape3D" parent="Room/Doorframe/Door/Deur" index="0"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0) shape = SubResource("ConvexPolygonShape3D_qhbeh") [node name="OmniLight3D2" type="OmniLight3D" parent="Room" index="2"] @@ -116,10 +127,10 @@ omni_attenuation = 0.108819 [node name="CollisionShape3D" type="CollisionShape3D" parent="Room/StaticBody3D" index="0"] shape = SubResource("ConcavePolygonShape3D_ybihp") -[node name="WorldEnvironment" type="WorldEnvironment" parent="." index="3"] +[node name="WorldEnvironment" type="WorldEnvironment" parent="." index="4"] environment = SubResource("Environment_63mw4") -[node name="Zon" type="DirectionalLight3D" parent="." index="4"] +[node name="Zon" type="DirectionalLight3D" parent="." index="5"] transform = Transform3D(0.744253, 0.38803, -0.543618, 0.0836868, 0.753332, 0.652294, 0.662634, -0.530966, 0.528196, 0, 4.22767, 0) light_color = Color(0.945098, 0.992157, 1, 1) light_energy = 2.333 @@ -129,18 +140,18 @@ directional_shadow_mode = 0 directional_shadow_fade_start = 0.814 directional_shadow_max_distance = 8.2 -[node name="Player" parent="." index="5" node_paths=PackedStringArray("win", "win_position") instance=ExtResource("3_l7pp6")] +[node name="Player" parent="." index="6" node_paths=PackedStringArray("win", "win_position") instance=ExtResource("3_l7pp6")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.175659, -1.13536, 0.499683) win = NodePath("../Einde") win_position = NodePath("../Einde/Wincamera") -[node name="ladekast" parent="." index="6" instance=ExtResource("4_23v8p")] +[node name="ladekast" parent="." index="7" instance=ExtResource("4_23v8p")] transform = Transform3D(-0.4, 0, -3.49691e-08, 0, 0.4, 0, 3.49691e-08, 0, -0.4, 1.25, -1.279, 1.596) -[node name="Painting" parent="." index="7" instance=ExtResource("5_jk1xx")] +[node name="Painting" parent="." index="8" instance=ExtResource("5_jk1xx")] transform = Transform3D(1.19249e-08, 0, -1, 0, 1, 0, 1, 0, 1.19249e-08, 1.969, 0.214, 0.67903) -[node name="FlashLight" type="MeshInstance3D" parent="." index="8"] +[node name="FlashLight" type="MeshInstance3D" parent="." index="9"] transform = Transform3D(0.0965925, -0.0258819, -1.13134e-09, 0, -4.37114e-09, 0.1, -0.0258819, -0.0965925, -4.2222e-09, -1.21576, -0.391011, -1.00824) mesh = SubResource("CapsuleMesh_ivvkw") skeleton = NodePath("../safe") @@ -153,23 +164,23 @@ collision_layer = 2 transform = Transform3D(1, 0, 8.88178e-16, 0, 1, -7.10543e-15, 0, 0, 1, 0, 0, 0) shape = SubResource("CapsuleShape3D_n067y") -[node name="safe" parent="." index="9" instance=ExtResource("6_3qx7f")] +[node name="safe" parent="." index="10" instance=ExtResource("6_3qx7f")] transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, -1.50079, -0.0682462, -1.05664) -[node name="lichtkastje" parent="." index="10" instance=ExtResource("7_ahvul")] +[node name="lichtkastje" parent="." index="11" instance=ExtResource("7_ahvul")] transform = Transform3D(-8.74228e-09, 0, 0.2, 0, 0.2, 0, -0.2, 0, -8.74228e-09, -1.01622, 0.0241756, 1.94583) -[node name="CombiCode" type="MeshInstance3D" parent="." index="11"] +[node name="CombiCode" type="MeshInstance3D" parent="." index="12"] transform = Transform3D(0.709362, 0.443678, -0.547682, -5.96046e-08, 0.777026, 0.62947, 0.704845, -0.446522, 0.551192, 1.84123, -0.566121, -1.81842) mesh = SubResource("TextMesh_k0gcf") -[node name="Slot" parent="." index="12" instance=ExtResource("9_pjl12")] +[node name="Slot" parent="." index="13" instance=ExtResource("9_pjl12")] transform = Transform3D(-4.37114e-09, 0, 0.1, 0, 0.1, 0, -0.1, 0, -4.37114e-09, -1.95266, 0.0372345, 0.0309203) -[node name="redherring" parent="." index="13" instance=ExtResource("10_4kyam")] +[node name="redherring" parent="." index="14" instance=ExtResource("10_4kyam")] transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 1.9478, 0.1703, -1.05829) -[node name="desk_lamp_arm_01_1k" parent="." index="14" instance=ExtResource("11_dlgxa")] +[node name="desk_lamp_arm_01_1k" parent="." index="15" instance=ExtResource("11_dlgxa")] transform = Transform3D(0.745232, 0, 0.666806, 0, 1, 0, -0.666806, 0, 0.745232, 1.63545, -0.479, 1.47139) [node name="SpotLight3D" type="SpotLight3D" parent="desk_lamp_arm_01_1k" index="1"] @@ -181,7 +192,7 @@ spot_range = 1.883 spot_attenuation = 0.0796601 spot_angle = 31.15 -[node name="Einde" type="StaticBody3D" parent="." index="15"] +[node name="Einde" type="StaticBody3D" parent="." index="16"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0045743, -0.475192, 2.52917) [node name="CollisionShape3D" type="CollisionShape3D" parent="Einde" index="0"]