betere collision shapes, wat cleanup
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+1
-2
@@ -4,7 +4,7 @@ var combination
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func _ready():
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combination = randi() % 10000
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$".."/CombiCode.mesh.text = str(combination)
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$".."/CombiCode.mesh.text = "%04d" % combination #met leading 0'en
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func get_number():
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return 1000 * $Body/"1"/Cylinder/StaticBody3D.number + \
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@@ -12,7 +12,6 @@ func get_number():
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10 * $Body/"3"/Cylinder/StaticBody3D.number + \
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$Body/"4"/Cylinder/StaticBody3D.number
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func _on_static_body_3d_input_event(camera, event, position, normal, shape_idx):
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if event is InputEventMouseButton and event.is_action_pressed("interact"):
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$Body/Knop/Audio.playing = true
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