beter? splashscreen
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@@ -0,0 +1,7 @@
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[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://bmiwm870nqtsq"]
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[ext_resource type="Shader" path="res://Objects/Splash.gdshader" id="1_0s04w"]
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[resource]
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shader = ExtResource("1_0s04w")
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shader_parameter/opacity = 1.0
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