als je zo nodig moet weten wat ga je alles maar doorlezen ofzo.
This commit is contained in:
2023-02-04 22:35:42 +01:00
parent 2ea631b8e3
commit 800bf98f84
23 changed files with 463 additions and 65 deletions
+23 -7
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=19 format=3 uid="uid://cm3uix0tqqavw"]
[gd_scene load_steps=21 format=3 uid="uid://cm3uix0tqqavw"]
[ext_resource type="PackedScene" uid="uid://d4hqxyxouje7e" path="res://Objects/Meshes/kamer.glb" id="1_50aco"]
[ext_resource type="Texture2D" uid="uid://bjok373y2ssb3" path="res://Images/sky.hdr" id="2_2aenl"]
@@ -9,6 +9,8 @@
[ext_resource type="PackedScene" uid="uid://b5rve73suh7fc" path="res://Objects/lichtkastje.tscn" id="7_ahvul"]
[ext_resource type="Shader" path="res://Shaders/Blacklight.gdshader" id="8_oclf0"]
[ext_resource type="PackedScene" uid="uid://bm3d233ul4asx" path="res://Objects/Slot.tscn" id="9_pjl12"]
[ext_resource type="PackedScene" uid="uid://5iw01h08cchr" path="res://Objects/redherring.tscn" id="10_4kyam"]
[ext_resource type="PackedScene" uid="uid://bxahadoddp0ml" path="res://Objects/desklamp.tscn" id="11_dlgxa"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xcyqt"]
transparency = 1
@@ -70,7 +72,6 @@ surface_material_override/0 = SubResource("StandardMaterial3D_xcyqt")
[node name="OmniLight3D2" type="OmniLight3D" parent="Room" index="2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.533369, 1.5549, -0.629147)
visible = false
light_color = Color(1, 0.960784, 0.933333, 1)
light_energy = 6.867
light_indirect_energy = 0.0
@@ -104,15 +105,15 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.175659, -1.13536, 0.499683
transform = Transform3D(-0.4, 0, -3.49691e-08, 0, 0.4, 0, 3.49691e-08, 0, -0.4, 1.25, -1.279, 1.596)
[node name="Painting" parent="." index="6" instance=ExtResource("5_jk1xx")]
transform = Transform3D(1.19249e-08, 0, -1, 0, 1, 0, 1, 0, 1.19249e-08, 1.969, 0.214, 0.40291)
transform = Transform3D(1.19249e-08, 0, -1, 0, 1, 0, 1, 0, 1.19249e-08, 1.969, 0.214, 0.67903)
[node name="FlashLight" type="MeshInstance3D" parent="." index="7"]
transform = Transform3D(0.0965925, -0.0258819, -1.13134e-09, 0, -4.37114e-09, 0.1, -0.0258819, -0.0965925, -4.2222e-09, 1.1837, -0.403786, 1.58481)
transform = Transform3D(0.0965925, -0.0258819, -1.13134e-09, 0, -4.37114e-09, 0.1, -0.0258819, -0.0965925, -4.2222e-09, -1.21576, -0.391011, -1.00824)
mesh = SubResource("CapsuleMesh_ivvkw")
skeleton = NodePath("../safe")
[node name="FlashLight" type="StaticBody3D" parent="FlashLight" index="0"]
transform = Transform3D(1, 0, 0, 0, 1, 3.55271e-15, 0, 0, 1, 0, 0, 0)
transform = Transform3D(1, 0, 8.88178e-16, 0, 1, 7.10543e-15, 0, 0, 1, 0, 0, 0)
collision_layer = 2
[node name="CollisionShape3D" type="CollisionShape3D" parent="FlashLight/FlashLight" index="0"]
@@ -126,10 +127,25 @@ transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, -1.50079, -0.0682462, -
transform = Transform3D(-8.74228e-09, 0, 0.2, 0, 0.2, 0, -0.2, 0, -8.74228e-09, -1.01622, 0.0241756, 1.95736)
[node name="CombiCode" type="MeshInstance3D" parent="." index="10"]
transform = Transform3D(0.709362, -0.704845, -1.97442e-10, -4.37114e-08, -4.37114e-08, -1, 0.704845, 0.709362, -6.18169e-08, 1.7588, 1.2253, -1.70749)
transform = Transform3D(0.709362, 0.443678, -0.547682, -5.96046e-08, 0.777026, 0.62947, 0.704845, -0.446522, 0.551192, 1.84123, -0.566121, -1.81842)
mesh = SubResource("TextMesh_k0gcf")
[node name="Slot" parent="." index="11" instance=ExtResource("9_pjl12")]
transform = Transform3D(-4.37114e-09, 0, 0.1, 0, 0.1, 0, -0.1, 0, -4.37114e-09, -1.95266, 0.223687, 0.0309203)
transform = Transform3D(-4.37114e-09, 0, 0.1, 0, 0.1, 0, -0.1, 0, -4.37114e-09, -1.95266, 0.0372345, 0.0309203)
[node name="redherring" parent="." index="12" instance=ExtResource("10_4kyam")]
transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 1.9478, 0.1703, -1.05829)
[node name="desk_lamp_arm_01_1k" parent="." index="13" instance=ExtResource("11_dlgxa")]
transform = Transform3D(0.745232, 0, 0.666806, 0, 1, 0, -0.666806, 0, 0.745232, 1.63545, -0.479, 1.47139)
[node name="SpotLight3D" type="SpotLight3D" parent="desk_lamp_arm_01_1k" index="1"]
transform = Transform3D(0.967982, -0.160466, 0.193034, -0.0877337, 0.504229, 0.859102, -0.23519, -0.848531, 0.474006, -0.022891, 0.621018, -0.21039)
light_color = Color(1, 0.901961, 0.67451, 1)
light_energy = 0.5
shadow_enabled = true
spot_range = 1.883
spot_attenuation = 0.0796601
spot_angle = 31.15
[connection signal="input_event" from="FlashLight/FlashLight" to="Player" method="_on_flash_light_input_event"]