geluid voor laatje en kastje
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@@ -1,7 +1,8 @@
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[gd_scene load_steps=6 format=3 uid="uid://b5rve73suh7fc"]
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[gd_scene load_steps=7 format=3 uid="uid://b5rve73suh7fc"]
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[ext_resource type="PackedScene" uid="uid://dnho3rpbb72mw" path="res://Objects/Meshes/lichtkastje.glb" id="1_je302"]
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[ext_resource type="Script" path="res://Scripts/lichtkastje.gd" id="2_m7o1t"]
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[ext_resource type="AudioStream" uid="uid://c6ghhps67gscc" path="res://Audio/lock-open.wav" id="3_ukf3n"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_bfy6m"]
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size = Vector3(1, 10, 18)
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@@ -22,6 +23,10 @@ script = ExtResource("2_m7o1t")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Lock/Lock" index="0"]
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shape = SubResource("BoxShape3D_bfy6m")
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[node name="DeurOpen" type="AudioStreamPlayer3D" parent="Lock" index="1"]
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stream = ExtResource("3_ukf3n")
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unit_size = 1.07
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[node name="Lever" parent="." index="4"]
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transform = Transform3D(0.0287741, 0, 0, 0, 0.208095, 0, 0, 0, 0.208095, -0.182957, 0, 0)
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surface_material_override/0 = SubResource("StandardMaterial3D_smcqf")
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