updates. herorganizatie en schilderij
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extends Node3D
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func _ready():
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pass
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func get_number():
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return 1000 * $Body/"1"/Cylinder/StaticBody3D.number + \
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100 * $Body/"2"/Cylinder/StaticBody3D.number + \
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10 * $Body/"3"/Cylinder/StaticBody3D.number + \
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$Body/"4"/Cylinder/StaticBody3D.number
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func _on_static_body_3d_input_event(camera, event, position, normal, shape_idx):
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if event is InputEventMouseButton and event.is_action_pressed("interact"):
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$Body/Knop/Audio.playing = true
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if get_number() == 1984:
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$Lamp.light_color = Color.LIGHT_GREEN
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$Congratulations.playing = true
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