pickup geluidje voor flashlight en sleutel
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+5
-1
@@ -1,7 +1,8 @@
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[gd_scene load_steps=5 format=3 uid="uid://4o2ljtcup5bo"]
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[gd_scene load_steps=6 format=3 uid="uid://4o2ljtcup5bo"]
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[ext_resource type="Script" path="res://Scripts/Player.gd" id="1_jx17t"]
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[ext_resource type="AudioStream" uid="uid://bdv56js62pg7u" path="res://Audio/flashlight-click.wav" id="2_osxy2"]
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[ext_resource type="AudioStream" uid="uid://cyx2nwgc7djsw" path="res://Audio/pickup.wav" id="3_7vucp"]
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[sub_resource type="CapsuleMesh" id="CapsuleMesh_x6nb0"]
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radius = 0.05
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@@ -48,3 +49,6 @@ current = true
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.801599, 0)
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shape = SubResource("SphereShape3D_2j6of")
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[node name="Pickup" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("3_7vucp")
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@@ -56,6 +56,7 @@ func _on_flash_light_input_event(_camera, event, _position, _normal, _shape_idx)
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if event is InputEventMouseButton and event.is_action_pressed("interact"):
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$Pivot/Camera/FlashLight.visible = true
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has_flashlight = true
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$Pickup.playing = true
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$".."/Gui.message("You can toggle the flashlight with right-mouse", "Flashlight")
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if flashlight:
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flashlight.visible = false
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@@ -19,3 +19,4 @@ func _on_sleutel_input_event(_camera, event, _position, _normal, _shape_idx):
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if event is InputEventMouseButton and event.is_action_pressed("interact"):
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$Kast/Drawer/Sleutel.visible = false
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get_node("../Player").has_key = true
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get_node("../Player/Pickup").playing = true
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